280% damage to two enemy targets.
55% chance to inflict Blind on two enemy targets. (2 Turns)
220% damage to two enemy targets.
160% damage to two enemy target.
100% Damage to three enemy targets.
Decrease three enemy targets' Pinpoint Rate by 30%. (2 Turns)
Nullify Blind effects targeting Calm allies. (2 Turns)
*Pinpoint: Targets the enemy with the lowest HP
*Blind: Prevents Digimon from using Normal Attacks or Counters and reducing the accuracy of Skills.